Diogo Pinheiro

Concept Art & Game Design


Character designer working across concept art, animation, and games, in both 2D and 3D. Best Graduate in Multimedia 2025, with placements in seven game jams, four of them podium finishes. Built Aton's WorkFlow solo — a fully playable game prototype that earned an Honorable Mention at Fnac Novos Talentos — and has spent over seven years developing SingularityVerse, a shared character universe with hundreds of designed characters.

Education

Escola Artística Soares dos Reis

September 2019 – July 2022

Specialized Arts Course in Audiovisual Communication

Escola Superior de Media Artes e Design

September 2022 – July 2025

Degree in Multimedia  ·  Best Student

Escola Superior de Media Artes e Design

September 2025 – Present

Masters in Multimedia

Projects

ICAE

June – July 2024

Survival horror interactive installation built in Processing / Java, integrating Arduino hardware and Xbox Kinect for physical player interaction.

the Night Shift

February 2025

3D local co-op survival horror built in Unity / C# during Mad Jam Fest 2025. Character and scenario design, 3D modeling. Team of five.

Aton's WorkFlow

March – July 2025

Solo thesis game in the WarioWare style. 14 unique microgames built in Unity / C#, covering the full pipeline: concept art, character design, animation, sound design, and programming.

Sweet Stakes

August 2025

3D bullet heaven for GMTK Game Jam 2025. Visual design, 3D modeling, rigging, and character animation. Unity / C#, team of four.

The Fish Own Atlantis

January 2026

Full-body Kinect installation. Players physically navigate a low-polygon submarine through an underwater world. Visual design and 3D modeling.

Collaborations

OCubo · Alfândega do Porto

September 2023 – January 2024

Room-wide animated projection: MeowMensions. Visual design for two full dimensions of the installation, including transitions and the opening sequence.

Rangers of Portugal · CTOE

December 2024 – January 2025

VR educational experience built to accompany the military museum at the base, with the goal of drawing interest to army history. Includes activities such as Q&A, target shooting, and weapon assembly.

Casa Antero de Quental

June 2026

AR experience: Utopia sem Dono. Developed as an Android app in Vuforia, taking a physical representation of the poem "O Que É Ser Anarquista" by o Poeta Carpinteiro.