Start Date: March 2025
Project Length: 3 months
Team Size: 1 member
My Role: Game designer, Animator, Level designer, Sound designer
Used Tools: Unity, Procreate, Clip Studio Paint, Premiere, Blender and Maya // C#
Synopsis: A fast-paced WarioWare-inspired game based on my college experiences, where players complete microgames tied to classes, projects, and exams. Can you survive your first year of college, or skip ahead to prove your skills directly to the job market?
Description: This project was my final step toward completing my degree, and I decided to develop it alone to fully explore my creative vision. The game is personal, inspired by my own academic journey, and it serves as both a prototype and a reflection of my progress. While unfinished, I intend to expand it into a complete game in the future. The process gave me valuable practice in multiple disciplines, from design and animation to sound and level building, and felt like the perfect way to bring together everything I learned across three years of study.
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